Mods by Glitchfinder

Glitchfinder's Mod Icon Template
Glitchfinder's Mod Icon Template

I have and will be porting several mods by Glitchfinder to Bethesda.net for console and PC players. Location/new settlement mods are now getting precombines in an Xbox friendly method thanks to Glitchfinder.  

Contact Glitchfinder

Please check out Glitchfinder's mods on Nexus, view their website, or join their discord.

Permissions

All mods being ported have open permissions according to their original Nexus page. I claim no credit for the descriptions, logos, and images used: those all belong to Glitchfinder.

Settlement Workshop Mods

Colorful Bottle Lanterns

Features

  • Adds 14 new colors for the Far Harbor glowing bottle lantern workshop items.
  • Adds 13 types of lantern to pick from for each of the 14 colors, totaling 182 objects to pick from.
  • Safely adds these into a well-organized submenu of Decoration. Just check the end of the list

Load Order: Settlement and Workshop Menu Items (Scripted)

Framed!

Features:

  • Hundreds of options for workshop placeable frames.
  • Over a hundred different pictures you can select from, for each frame including cut content.
  • Paintings snap right in to appropriate frames.
  • Thousands of potential frame and painting combinations.
  • Compatible with painting replacers.

Load Order: Settlement and Workshop Menu Items (Scripted)

Location Mods

Diamond City Billboards

Diamond city has a lot of inconsistencies, between the inside and outside. It's bigger on the inside, for one. The stadium itself is shaped differently, too. Heck, even the floodlights are placed in different spots. But have you ever noticed that all those ads facing the stadium seats only exist when you're inside the city? That one, at least, can be fixed.

Load order: New Settlements, World Edits (No broken precombines!)

Goodneighbor View

Goodneighbor has a lot of inconsistencies, between the inside and outside. Aside from the one wall that is half as tall when you're outside as when you're inside, there are also a lot of lights, wires, and billboards that should be visible through or above the wall but aren't. This mod addresses that.

Load order: New Settlements, World Edits (No broken precombines!)

Roadside Pines Motel

You've just found a raider's home. They clearly live here. In fact, they've been here long enough to fortify the place and set up a watch from the roof. So why does it feel like they just walked away halfway and abandoned the whole thing?

Features

  • More stuff at Roadside Pines Motel. 
  • No, really. That's it. Several previously inaccessible rooms actually exist now, the office has been moved to give access, and the motel as a whole has seen more detail work to make it feel lived in. 
  • Precombines have been rebuilt to improve performance

Load Order: New Settlements, World Edits (precombines rebuilt)

Unmarked Raider Locations

You've just found a raider camp. It's clearly inhabited, with a fire pit and all. So why does it feel like they just walked away halfway and abandoned the whole thing?

Features

  • More stuff at ten unmarked raider camps in The Commonwealth. 
  • No, really. That's it. Ten different camps have had significant detail work put in to make them feel less slapdash and more like someplace people would be okay staying. 
  • Precombines were preserved to improve compatibility

Load Order: New Settlements, World Edits (No broken precombines!)

Miscellaneous

Nuka World Bottle Fix

Ever wondered what was up with those massive, broken bottles in nuka world? Tried to build your own mod using them and it didn't work? Been unlucky enough to be greeted with a wall of metal when you entered the cola cars arena? Now that doesn't need to be a problem!

Features

  • Fixes the corrupted large bottle mesh from Nuka World.
  • Seriously, that's it. The bottle has an animation in it that breaks the mesh if it gets used ingame. This fixes that and makes the bottles work as intended by Bethesda.
  • Does not touch precombines at all.

There are other mods that fix this, why should I use this one?

--This mod has zero performance impact and will result in the bottles working precisely as they should in all situations. The other mods that attempt to fix this issue typically do so by breaking one of the game's most important optimization systems, which can result in a very noticeable performance impact for many players.

Load Order: Visual, Texture, Atmospheric Improvements

Nuka World Power Hookup

  • Nexus
  • Xbox
  • PC
  • You beat all odds, completed the Nuka World quest line, and turned the power back on for what? A few rides and a suit of power armor? Now you get another reward that totally isn't worth it: a generator you can only use in nuka world. 

Features 

  • Adds a cheap generator that produces 50 power to the workshop. (If I get enough requests I may increase the amount--Crayonkit) 
  • This generator can only be built in settlements in Nuka World. (This includes mod-added settlements, if their location is set up properly). 
  • Only one generator per settlement. 
  • The generator is available after completing the quest "Power Play" 
  • Marked as a light plugin (esl-flagged esp) for minimal impact on load orders.

Load Order: Settlement and Workshop Menu Items

Otis Repair Elevator Lights

Ever been trundling along through a building and doing your own thing, only to be taken by surprise when the screen goes dark after hitting an elevator button? Worse, have your lighting mods taken that little dark box and left it pitch black? No more, I say! Otis has sent repair crews throughout the commonwealth on their very extended servicing plans, and now all load elevators have proper, functioning lights installed in them.

Features

  • Load elevators now have lights in them.
  • The lights added to load elevators work both while the elevator is in motion and while the door is open.
  • The transition fade when the doors open or close has been softened to feel like dimming lights.

Load Order: Lighting and Water Changes

The Plexor

The plexor is a unique joke weapon in the form of an oversized hammer. It does no damage, but will instead send many types of NPC flying. There is also an optional patch that makes the weapon non-hostile.

Features

  • Adds a unique joke weapon with a custom model. 
  • Deals no damage when used to attack. 
  • Will ragdoll most enemies and send them flying. (Some NPCs, mostly robots and large enemies, are immune to knockdown and thus immune to this hammer.) 
  • The hammer squeaks like a small toy when you hit something. 
  • Can be found at carhenge, south of Walden Pond. 
  • Marked as a light plugin (esl-flagged esp) for minimal impact on load orders.

Load Order: New Weapons, Armor, Clothing, Gear (no leveled lists touched)

Settlements

North Point Park Settlement

Features

  • A fully functional settlement at an unmarked island south of Bunker Hill.
  • A new map marker for the new settlement.
  • This settlement is compatible with radiant quests, such as the minutemen quests.
  • Precombines have been rebuilt to allow more scrapping.
  • The vertibird crash from The Nuclear Option has been moved to an appropriate nearby location.
  • Flagged as a light plugin (esl-flagged esp) for minimal impact on load order.

Load Order: New Settlements, World Edits (precombines rebuilt)

Poseidon Energy Turbine Settlement

Features

  • A fully functional settlement at Poseidon Energy Turbine #18-F.
  • Repair the power plant and turn it back on. Video below
  • When the power plant is repaired, it makes a new power source available for use in other commonwealth settlements.
  • This settlement is compatible with radiant quests, such as the minutemen quests.
  • Precombines have been rebuilt to allow more scrapping (this is why the file size is bigger, trust me it's better-Crayonkit).
  • Some objects have been grouped for sane scrapping. Nobody wants to build a scaffold just to scrap a dozen vine objects, do they?
  • Marked as a light plugin (esl-flagged esp) for minimal impact on load orders.

Load Order: New Settlements, World Edits (precombines rebuilt)

Powering up Poseidon Energy Turbine Settlement