CREAtive Gardens Known Issues

CREAtive Gardens Known Issues

Creative Gardens

IMPORTANT NOTE this mod is on the large size. I personally don't see a significant hit to performance, nor do I notice much more lag in the workshop menu than I do in vanilla, but your mileage may vary. Most textures are close to vanilla size, some are a little larger, but nothing is UltraHD. There are just a LOT of custom textures and it adds up.

I have been working on this for years really, but intensively for months. All floor pieces have been navmeshed, so if you find any that don't work right let me know exactly which piece it is so I can fix it. Navmeshing over 600 objects was a huge job and it's quite impossible to thoroughly play test every piece. I have tried to make menus as obvious as possible to navigate, but with 2000+ objects it was a bit of a challenge.

Some of the snappy meshes are a little touchy. I have found the easiest way to place them is to put the pot on the ground somewhere (not a built floor - the actual ground), place the plant in it and then hold the select button until the plant and the pot can be moved together (both will become highlighted), then move them to wherever you like.